{"id":950,"date":"2014-01-30T23:19:57","date_gmt":"2014-01-31T06:19:57","guid":{"rendered":"http:\/\/www.ghostinthepixel.com\/?p=950"},"modified":"2014-01-30T23:19:57","modified_gmt":"2014-01-31T06:19:57","slug":"actually-users-dont-always-know","status":"publish","type":"post","link":"https:\/\/www.ghostinthepixel.com\/?p=950","title":{"rendered":"Actually, users don&#8217;t always know&#8230;"},"content":{"rendered":"<p>Inherent to the design process, \u00e2\u20ac\u0153the user&#8221; is regarded as the prime source of necessary, valuable, actionable information for making sensible design decisions, captured in a variety of forms, from A\/B tests to in-context interviews. However, we should be careful in assuming that users have all the answers or, to put it bluntly, know what\u00e2\u20ac\u2122s best. Before we appoint &#8220;the user&#8221; to the holy pedestal of infallibility, it\u00e2\u20ac\u2122s worth remembering the following:<\/p>\n<p>* Users (i.e., humans ;-) are contradictory, messy, emotional beings with hidden motives and desires, and often have difficulty articulating them accurately. They may have an instinctive sense for something being &#8220;not quite right&#8221; or &#8220;just spot on&#8221;, but often have a very hard time expressing it in a way that product decision-makers can act on it effectively. This includes the\u00c2\u00a0lack of proper language to convey it well (\u00e2\u20ac\u0153Make the button red and flashing&#8221; is usually code for \u00e2\u20ac\u0153this button is very important\u00e2\u20ac\u009d, not actually put burning flames on it.)<\/p>\n<p>* Users usually only know their current situation\u00e2\u20ac\u201dthus, can helpfully itemize all the perceived problems from their POV. However, they may not have a sense for how to improve things in a significantly useful or novel way. that \u00e2\u20ac\u0153connects the dots\u00e2\u20ac\u009d. \u00c2\u00a0This requires stepping outside of themselves to spot opportunities they might be blind to.<\/p>\n<p>* Users are quite good at local tweaking, optimization of their specific tasks against known or perceived problems, of some tangible factor. But not necessarily global, architectural, flow-level issues of coherence, integration, aggregation, of the entire ecosystem, since many rarely experience or see the total system.\u00c2\u00a0<\/p>\n<p>* Users aren&#8217;t empowered to make tradeoffs and compromises impacting the final product or service delivery\u00e2\u20ac\u201dwhich might effect other users beyond themselves! The product team has that responsibility. Users don&#8217;t need to know all the inside baseball that goes on, of course, but designers do and that necessarily impacts what&#8217;s possible, viable, feasible just as much as what the user needs.<\/p>\n<p>Ultimately, users are not designers. I know it\u00e2\u20ac\u2122s obvious, but it\u00e2\u20ac\u2122s true and often has to be stated. That\u00e2\u20ac\u2122s why well-trained and educated designers are hired, for their ability to interpret and transfer user-oriented findings into strategic and tactical, well-considered, decisions around affordances, semantics, task flow, visual style, and functional value. Users are essential to that process but not sole bearer of all the answers, for a good reason!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Inherent to the design process, \u00e2\u20ac\u0153the user&#8221; is regarded as the prime source of necessary, valuable, actionable information for making sensible design decisions, captured in a variety of forms, from A\/B tests to in-context interviews. However, we should be careful in assuming that users have all the answers or, to put it bluntly, know what\u00e2\u20ac\u2122s &hellip; <a href=\"https:\/\/www.ghostinthepixel.com\/?p=950\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Actually, users don&#8217;t always know&#8230;&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_themeisle_gutenberg_block_has_review":false,"footnotes":""},"categories":[21],"tags":[],"class_list":["post-950","post","type-post","status-publish","format-standard","hentry","category-general-stuff"],"_links":{"self":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts\/950","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=950"}],"version-history":[{"count":1,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts\/950\/revisions"}],"predecessor-version":[{"id":951,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts\/950\/revisions\/951"}],"wp:attachment":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=950"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=950"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=950"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}