{"id":51,"date":"2007-05-18T22:57:00","date_gmt":"2007-05-19T05:57:00","guid":{"rendered":"http:\/\/www.ghostinthepixel.com\/archives\/51"},"modified":"2007-12-31T23:28:14","modified_gmt":"2008-01-01T06:28:14","slug":"rich-ux-crib-sheet","status":"publish","type":"post","link":"https:\/\/www.ghostinthepixel.com\/?p=51","title":{"rendered":"Rich UX Crib Sheet"},"content":{"rendered":"<p>This posting is meant to serve as a practical follow-up to the more reflective, academic <a href=\"http:\/\/www.boxesandarrows.com\/view\/what-does-rich-mean\">article<\/a> I recently published on <a href=\"http:\/\/www.boxesandarrows.com\/\">boxesandarrows<\/a> about designing for a rich user experience.<\/p>\n<p>This is a &#8220;crib sheet&#8221; summarizes the main points of that article, with links to resources to help the dedicated UI designer who strives to craft a richer quality of engagement with digital media (web, mobile, desktop apps). Of course, richness transcends the digital, towards immersive games, environments, and performances; yet this set of tips is focused on pixel-based encounters for brevity. More later on non-digital rich encounters&#8230;<\/p>\n<p><strong>High-Level Issues<\/strong><\/p>\n<p>+ Re-perceive the design as a talk or presentation to an audience, persuading them this product is best for meeting their goals, as demonstrated in the navigation, functionality, content, and style.<\/p>\n<p>+ Consider how to enhance that communication at the level of structure, behavior, and\/or style by using a) good visual and interaction design and b) emerging technologies like Flash, CSS, AJAX, etc.<\/p>\n<p>+ Make sure such enhancements improve the user&#8217;s efficiency, confidence, desire or other stated goals and not for the sake of technical hype or coolness.<\/p>\n<p><strong>Detail Design Tips<\/strong><\/p>\n<p>+ Use in-place editing of labels, names, and other data, whether inside a form or table grid<\/p>\n<p>+ Present immediate feedback and error validation with in-place visual cues, rather than a dialog box or separately loaded page<\/p>\n<p>+ Use desktop-inspired interactions like drag-and-drop, floating palettes, keyboarding shortcuts, as the web and desktop become blurred<\/p>\n<p>+ Use collapsible panels and panes of information; through usability ascertain the default states<\/p>\n<p>+ Apply visual embellishments to emphasize key pieces of information and functionality, like tabs or buttons or messages, or to add stylistic flair inmoderation<\/p>\n<p>+ Remember to sustain the underlying grid layout and visual balance of elements<\/p>\n<p><strong>References<\/strong><br \/>\n+ Designing Visual Interfaces by Mullet\/Sano<br \/>\n+ Designing Interfaces by Jenifer Tidwell<br \/>\n+ Tufte\u00e2\u20ac\u2122s books, particularly Envisioning Information<br \/>\n+ About Face 2.0 by Alan Cooper<br \/>\n+ Designing for Interactionby Dan Saffer<br \/>\n+ Thoughts on Interaction Design by Jon Kolko<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This posting is meant to serve as a practical follow-up to the more reflective, academic article I recently published on boxesandarrows about designing for a rich user experience. This is a &#8220;crib sheet&#8221; summarizes the main points of that article, with links to resources to help the dedicated UI designer who strives to craft a &hellip; <a href=\"https:\/\/www.ghostinthepixel.com\/?p=51\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Rich UX Crib Sheet&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_themeisle_gutenberg_block_has_review":false,"footnotes":""},"categories":[8,19,20],"tags":[],"class_list":["post-51","post","type-post","status-publish","format-standard","hentry","category-design-resources","category-practical-matters","category-theoretical-issues"],"_links":{"self":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts\/51","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=51"}],"version-history":[{"count":0,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=\/wp\/v2\/posts\/51\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=51"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=51"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ghostinthepixel.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=51"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}