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	<title>Comments for Ghost in the Pixel</title>
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	<link>http://www.ghostinthepixel.com</link>
	<description>Uday Gajendar&#039;s musings on interaction design</description>
	<lastBuildDate>Wed, 24 Mar 2010 06:31:48 +0000</lastBuildDate>
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		<title>Comment on Only real artists ship by &#8220;Real artists ship&#8221; &#171; Write, geek!</title>
		<link>http://www.ghostinthepixel.com/?p=24&#038;cpage=1#comment-775</link>
		<dc:creator>&#8220;Real artists ship&#8221; &#171; Write, geek!</dc:creator>
		<pubDate>Wed, 24 Mar 2010 06:31:48 +0000</pubDate>
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		<description>[...] &#8220;Real artists ship.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Real artists ship.&#8221; [...]</p>
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		<title>Comment on Only real artists ship by The Power of Full Engagement &#124; Courageous Authenticity</title>
		<link>http://www.ghostinthepixel.com/?p=24&#038;cpage=1#comment-769</link>
		<dc:creator>The Power of Full Engagement &#124; Courageous Authenticity</dc:creator>
		<pubDate>Thu, 11 Mar 2010 23:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/archives/24#comment-769</guid>
		<description>[...] merely taking action, the idea represented by &#8220;Real Art Ships&#8221; reminds us that beginning projects makes sense only in the context of a commitment to complete [...]</description>
		<content:encoded><![CDATA[<p>[...] merely taking action, the idea represented by &#8220;Real Art Ships&#8221; reminds us that beginning projects makes sense only in the context of a commitment to complete [...]</p>
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		<title>Comment on Emotion&#8230;just as critical as the product. by nilo</title>
		<link>http://www.ghostinthepixel.com/?p=327&#038;cpage=1#comment-754</link>
		<dc:creator>nilo</dc:creator>
		<pubDate>Wed, 17 Feb 2010 22:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/?p=327#comment-754</guid>
		<description>Very true!! Emotions are one of the biggies. At Stanford, we did many studies intending to determine the role of our emotions on decision-making in various aspects, such as purchasing a product, etc. 

This particular neuroscience lab is run by Dr. Brian Knutson. See here for some of his great work: http://psychology.stanford.edu/~knutson/</description>
		<content:encoded><![CDATA[<p>Very true!! Emotions are one of the biggies. At Stanford, we did many studies intending to determine the role of our emotions on decision-making in various aspects, such as purchasing a product, etc. </p>
<p>This particular neuroscience lab is run by Dr. Brian Knutson. See here for some of his great work: <a href="http://psychology.stanford.edu/~knutson/" rel="nofollow">http://psychology.stanford.edu/~knutson/</a></p>
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		<title>Comment on The product as argument by Ghost in the Pixel: Uday Gajendar&#8217;s blog &#171; Design and Innovation Daily</title>
		<link>http://www.ghostinthepixel.com/?p=68&#038;cpage=1#comment-722</link>
		<dc:creator>Ghost in the Pixel: Uday Gajendar&#8217;s blog &#171; Design and Innovation Daily</dc:creator>
		<pubDate>Thu, 14 Jan 2010 06:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/?p=68#comment-722</guid>
		<description>[...] challenging issues (with challenging responses), such as the definition of interaction, how a product conveys meaning, and the role of integrity in design. In this post, he reflects on some of the lessons he learned [...]</description>
		<content:encoded><![CDATA[<p>[...] challenging issues (with challenging responses), such as the definition of interaction, how a product conveys meaning, and the role of integrity in design. In this post, he reflects on some of the lessons he learned [...]</p>
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		<title>Comment on Interaction design summary by Paul Trumble</title>
		<link>http://www.ghostinthepixel.com/?p=314&#038;cpage=1#comment-718</link>
		<dc:creator>Paul Trumble</dc:creator>
		<pubDate>Fri, 08 Jan 2010 16:07:01 +0000</pubDate>
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		<description>&quot;Interaction design is about people: how people relate to people, how people relate to products, and how people relate to each other through the mediating influence of products.&quot;

That is excellent.</description>
		<content:encoded><![CDATA[<p>&#8220;Interaction design is about people: how people relate to people, how people relate to products, and how people relate to each other through the mediating influence of products.&#8221;</p>
<p>That is excellent.</p>
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		<title>Comment on Only real artists ship by Awesome exhortation from Steve Jobs: &#8220;Real Artists Ship.&#8221; &#124; StartupGeek</title>
		<link>http://www.ghostinthepixel.com/?p=24&#038;cpage=1#comment-634</link>
		<dc:creator>Awesome exhortation from Steve Jobs: &#8220;Real Artists Ship.&#8221; &#124; StartupGeek</dc:creator>
		<pubDate>Fri, 25 Sep 2009 20:38:45 +0000</pubDate>
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		<description>[...] As work progresses at Black Mesa Ventures on the launch version of GEOINTELIS, I ran across this blog entry:Ghost in the Pixel » Only real artists ship [...]</description>
		<content:encoded><![CDATA[<p>[...] As work progresses at Black Mesa Ventures on the launch version of GEOINTELIS, I ran across this blog entry:Ghost in the Pixel » Only real artists ship [...]</p>
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		<title>Comment on Only real artists ship by joab jackson (joabj) 's status on Friday, 25-Sep-09 16:46:10 UTC - Identi.ca</title>
		<link>http://www.ghostinthepixel.com/?p=24&#038;cpage=1#comment-633</link>
		<dc:creator>joab jackson (joabj) 's status on Friday, 25-Sep-09 16:46:10 UTC - Identi.ca</dc:creator>
		<pubDate>Fri, 25 Sep 2009 16:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/archives/24#comment-633</guid>
		<description>[...] The origin of the phrase &quot;Real Artists Ship&quot; (Blog): http://www.ghostinthepixel.com/?p=24 [...]</description>
		<content:encoded><![CDATA[<p>[...] The origin of the phrase &quot;Real Artists Ship&quot; (Blog): <a href="http://www.ghostinthepixel.com/?p=24" rel="nofollow">http://www.ghostinthepixel.com/?p=24</a> [...]</p>
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		<title>Comment on Only real artists ship by Tweets that mention Ghost in the Pixel » Only real artists ship -- Topsy.com</title>
		<link>http://www.ghostinthepixel.com/?p=24&#038;cpage=1#comment-632</link>
		<dc:creator>Tweets that mention Ghost in the Pixel » Only real artists ship -- Topsy.com</dc:creator>
		<pubDate>Fri, 25 Sep 2009 16:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/archives/24#comment-632</guid>
		<description>[...] This post was mentioned on Twitter by Gregory Nunamaker and casey gerstle. casey gerstle said: http://tinyurl.com/y9ljod9 &amp; http://tinyurl.com/yc2l25l #DuctTape #Artists #Coding #SteveJobs [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Gregory Nunamaker and casey gerstle. casey gerstle said: <a href="http://tinyurl.com/y9ljod9" rel="nofollow">http://tinyurl.com/y9ljod9</a> &amp; <a href="http://tinyurl.com/yc2l25l" rel="nofollow">http://tinyurl.com/yc2l25l</a> #DuctTape #Artists #Coding #SteveJobs [...]</p>
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		<title>Comment on MS Project != design happiness by Twitter Trackbacks for Ghost in the Pixel » MS Project != design happiness [ghostinthepixel.com] on Topsy.com</title>
		<link>http://www.ghostinthepixel.com/?p=115&#038;cpage=1#comment-631</link>
		<dc:creator>Twitter Trackbacks for Ghost in the Pixel » MS Project != design happiness [ghostinthepixel.com] on Topsy.com</dc:creator>
		<pubDate>Wed, 26 Aug 2009 10:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/?p=115#comment-631</guid>
		<description>[...] First Tweet May 6, 2008       bryanrieger Bryan Rieger Influential    &quot;MS Project is meant for deterministic projects, where you already know the result&quot; http://www.ghostinthepixel.com/?p=115   view retweet [...]</description>
		<content:encoded><![CDATA[<p>[...] First Tweet May 6, 2008       bryanrieger Bryan Rieger Influential    &#8220;MS Project is meant for deterministic projects, where you already know the result&#8221; <a href="http://www.ghostinthepixel.com/?p=115" rel="nofollow">http://www.ghostinthepixel.com/?p=115</a>   view retweet [...]</p>
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		<title>Comment on What is &#8220;soul&#8221; in design? by udanium</title>
		<link>http://www.ghostinthepixel.com/?p=222&#038;cpage=1#comment-630</link>
		<dc:creator>udanium</dc:creator>
		<pubDate>Tue, 16 Jun 2009 16:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostinthepixel.com/?p=222#comment-630</guid>
		<description>Thanks Dave...I like the &quot;holistic&quot; and &quot;eco-system&quot; aspects alot. Definitely figures into the concept of &quot;soul in design&quot;, I agree. But I&#039;ll leave it to theologians and philosophers to define &quot;soul&quot; by itself ;-) Not sure I&#039;m ready to tackle that just yet...</description>
		<content:encoded><![CDATA[<p>Thanks Dave&#8230;I like the &#8220;holistic&#8221; and &#8220;eco-system&#8221; aspects alot. Definitely figures into the concept of &#8220;soul in design&#8221;, I agree. But I&#8217;ll leave it to theologians and philosophers to define &#8220;soul&#8221; by itself ;-) Not sure I&#8217;m ready to tackle that just yet&#8230;</p>
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